Note: This is actually the newest version v1.2.0 (MV_FG-1D_v1.2.0.210812.zip) although the manifest.json file says v1.1.0.
v1.1.0 (2021-08-11):
– Takeoff roll changes
– Stall behavior changes
– Prop response changes
– Updates to user manual
v1.1.0 (2021-08-05):
– Chartboard compatibility fixes for SU5
v1.1.0 (2021-07-07):
– added ‘Rear Ballast’ station & automatic code to remove ballast on application of throttle
– revised prop damage code to take affect only as long as speed > 5 knots
v1.1.0/Service Pack 1:
– Weapons. Bombs are available for the three center pylons, which will disappear (weight and 3D model) when using the manual releases in the cockpit. Rockets available for the wing stations as a static (non-firing) display, with accurate weight. Functioning .50 cal wing guns (sound and muzzle flash, will not damage or affect other aircraft or objects) with weight of ammunition being tracked and removed while firing
– Moving map display & aircraft loadout manager. Taking a suitable postion on the chartboard, toggle between a map and a loadout page where aircraft loading options may be set and overall weight reviewed
– Custom two-stage auxiliary supercharger simulation added with functioning three position (neutral – low – high) shift lever. Functionality is properly tuned to restore engine power lost with altitude.
– Simulation of a hydraulically locked engine condition, requiring the prop to be pulled through on a cold start along with a resulting starter failure if not attended to
– Custom mixture lever which has functioning auto-lean/auto-rich/full-rich lever positions
– Custom fuel system. Capability to start the aircraft on fuel present in the priming system, with mixture at idle-cutoff
– Revision to war emergency power & water injection / anti-detonation system. War emergency power (WEP) is defined as the upper-most range of the throttle lever. When in the WEP range, the water injection system automatically kicks in, using a 5 minute supply of water to prevent detonation. Water injection light begins to blink when 2-1/2 minutes of water remains, turns solid when water tank is empty. Carb temp warning light will illuminate shortly thereafter, signaling the beginning of detonation
– Revision to engine failure system – timer now starts when using war emergency power while out of water & unable to prevent engine detonation
– Custom hydraulic simulation added, along with corrected behavior of aircraft items dependant on hydraulic pressure (wing folding, landing gear, arresting hook, gun charging, cooling flaps)
– Oil pressure on a cold engine start models thick oil by rising significantly above normal on start and failling to a normal range as engine warms
– Startup routine and logic further tweaked for realism
– CG tuned to provide greater realism for various loadouts. CG slider is locked to prevent unwanted adjustment by the simulator
– Overall size of aircraft scaled correctly
– Engine failure now results in oil splatter on fuselage
– Fuel tanks are droppable through realistic in-cockpit controls
– Checklist ordering and changes
– Tooltip fixes
– Chocks
One of the most iconic aircraft from the Pacific theatre of WWII, the Corsair was also arguably one of the best performing. Deployed primarily with the US Marines, the aircraft achieved a staggering 2,140 air combat victories against 189 aerial losses – an overall kill ratio of 11:1. The Corsair also carried over 70% of the total bombs dropped by US fighter aircraft during that conflict, flying just over 64,000 sorties combined.
It’s really no surprise that such feats required an exceptional aircraft, which the Corsair indeed was. Powered by the 2000 hp R-2800 Double Wasp coupled to a huge three blade propeller that measured 13 feet and 4 inches, the aircraft was a fair bit faster than the F6F Hellcat and only slightly slower than the P-47 Thunderbolt, with the difference more than acceptable considering that top speed on the P-47 was reached at an altitude of 30,000 feet, while the supercharged Corsair reached it’s maximum speed at 19,900 feet!
Our Corsair is loosely based on a FG-1D that was produced too late for active service in WWII; BuNo. 92132 spent it’s naval career in the Reserves before it was retired in 1957. Brought back to life in the 70’s for a brief stint in the television show Baa Baa Black Sheep (later syndicated as Black Sheep Squadron), this particular aircraft then languished again for a few decades before being acquired by the Tri-State Warbird Museum in Batavia, Ohio, where it is now being lovingly restored to original condition.